Was created for the LOWREZJAM 18 event.
"The goal of the jam is to create a game with a resolution of 64x64 pixels."
The basic theme is the Swiss National Day.
Prim d'avust means in Rumantsch August 1.
Rumantsch is one of our 4 national languages.
The game is based on the 15 puzzle principle. It has 4 different puzzles to solve.
The special thing about this version is that at the beginning you don't have a hint how the final picture looks like.
When the tile is moved to the right place an acoustic and visual help is given.
Made with Godot Engine 2 and Pyxel Edit 0.45
https://soundcloud.com/alexandr-zhelanov for the background music
Have fun solving the sliding puzzle.
Click download now to get access to the following files:
- Creating a LOWREZJAM game with Godot EngineAug 20, 2018
Leave a comment
Log in with itch.io to leave a comment.